When the world is at its darkest, open your eyes

Thanatophobia, created by Death Knell Games, is an old-school, third person survival horror game that goes back to the roots of the genre. A thought-provoking journey into darkness and depravity, the game has a focus on puzzle solving and storytelling over intense action..

Delve into Thanatophobia’s immersive storyline about ex-cop Sam Dehaven out to get justice from a serial killer that has directly affected his life.

The title, Thanatophobia (meaning fear of death or fear of dying), has several ties to the theme and setting of the game. Phobias in general are in large part a shaping foundation of some of our gameplay mechanics. Themes of death linger and become more and more evident as the story progresses.

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Original soundtrack

We have created an original and exciting soundtrack that not only pays homage to the old survival horror games but, more importantly, gives a new and unique style that can be appreciated by the veteran survival horror enthusiasts. The soundtrack is very important to us, as a strong score is paramount to creating the perfect horror atmosphere. Voice talent co-ordinator and composer, Alex “AJ” Katsinas, says, “It’s an honor to be part of such an awesome project. I’m in charge of the music, sound design, and voice work. I’ve been hard at work crafting soundscapes and scoring cutscenes, and I can’t wait to show you guys in the video above! “What you’re going to hear is the main theme of the game. It is a slow, thoughtful, depressed piano piece. I worked with founding member John Pearce to get the sound just right. We took a lot of inspiration from the work of Erik Satie. His work has a powerful sadness about it, and I incorporated that deep emotion into the main piece.” We’ve noticed that while the community has their favorites (we’re looking at you Silent Hill). It’s important that understanding what is great about Akira Yamaoka (who created the music for Silent Hill) does not pigeon-hole Thanatophobia into ‘just another copy’ of the master. This is why it’s been perfect for us to have a flowing and quickly developing sound concepting workflow, taking influence from a broad range of horror sources and styles. So far we have well over 60 minutes of original Thanatophobia music score and the amount of content is ever... read more


To be rated nearer to release

System requirements:

Details to follow nearer to release